﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using imaginecup.util;
using Microsoft.Xna.Framework;

namespace Imaginecup.sprite.changeSourceSize
{
    public interface IRelativeSourceInfoClass
    {
        EntityInfo GetRelativeSource();
        Vector2 GetOffsetPos();
        Vector2 GetOffsetSize();
    }
}
